Desmond Miles is one of the protagonist in Assassin's Creed. A bartender, Desmond was kidnapped by Abstergo Industries and taken to a secret laboratory, where he was put into the custody of Dr. Warren Vidic and Dr. Lucy Stillman. Although Desmond can be considered the protagonist of Assassin's Creed, the game is centered around his ancestor Altaïr, a skilled assassin who lived during the Crusades period.
Desmond is an average sized man twenty-five years of age with shaved, black hair, tan skin tone, and a stubble. He wears a white hooded sweater similar to Altaïr's attire and jeans. Desmond's overall physique and appearance seems to be identical to his ancestor Altaïr, though it is somewhat difficult to tell since Altaïr keeps himself almost completely covered.
 Background and Plot Synopsis
In the game, Desmond has several opportunities to speak with Dr. Lucy Stillman, Dr. Vidic's assistant scientist. In one of these conversations, Lucy questions him about his being an assassin, thus prompting him to share his background with her.
Desmond grew up on a farm, similar to to those found in Masyaf. Growing up, he was encouraged to stay on the farm with his parents and those close to him. Moreover, they warned him that "they" would eventually come for him if he left. Nevertheless, Desmond decided to leave the farm and travel to other parts of the world as he had always longed for. Eventually, he was kidnapped and detained by Abstergo Industries where he was forced to comply with their orders or risk being tortured and eventually killed. Though he had developed grudges against his parents for keeping him on the farm during his childhood, he quickly relinquished them upon realizing that their warning was true. Soon after, Desmond found out that the farm he grew up on was destroyed and the lives of several assassins were lost. However, it hasn't been confirmed if Desmond's parents were killed in the crossfire.
Desmond has several conversations with Lucy in between sessions of using the Animus. He gradually learns more information, though largely vague, about Abstergo Industries and its motives from Lucy. Unbeknown to him, Desmond's fellow assassins attempted to rescue him, but supposedly failed. Dr. Vidic, however, lashed out at Desmond accusing him of contacting them and trying to set up a rescue. Towards the conclusion of the game, Desmond awakens Eagle's Vision which is Altaïr's signature ability that allows him to discern allies from enemies. Using this ability, Desmond is able to confirm Lucy as an ally and Dr. Vidic as an enemy. Additionally, he discovers strange symbols and writing on the floors and ceilings. He also decodes a secret message in one of Lucy's deleted emails which reads "WE WILL BE THERE SOON," suggesting that the assassins are still trying to rescue him.
In Assassin's Creed 2, Desmond is rescued by Lucy and two other assassins. Shaun Hastings and Rebbeca Crane. Desmond is now using the Animus 2.0 to relive the memories of Ezio Auditore da Firenze. When looking through Ezio's memories. There were glyphs sent by Subject 16, the test subject before Desmond. During Assassin's Creed: Brotherhood, the four went to hide at Villa Auditore. Desmond is reliving more of Ezio's memories until the location of the Apple of Eden was revealed. The First Civilization member, Juno came before Desmond and was forced to kill Lucy.
During Assassin's Creed: Revelations, Desmond is in a coma. The Animus 2.0 entered a safe mode. Desmond met a digital AI of Subject 16. Desmond relived the rest of Ezio and Altair's memories to obtain a Sync Nexus. Desmond was greeted by Jupiter to learn his true purpose. Desmond later woke up.
In Assassin's Creed 3, Desmond was sent to where the temple was. He was using the Animus 3.0 to relive the memories of another ancestor, Connor Kenway.
- Altair Ibn-Al-Ahad
- Ezio Auditore de Firenze